![]() There are four pieces of the Heartless Emblem that you need to find in this room. Return to the library and use the door on the second floor to get back to the Entrance Hall. Use Gravity again to lower a chest with an Osmose-G. Take the lift to a higher section of the Lift Stop area. Cast Gravity while locked on to the chest to bring it down to Sora's level. 4 is on the desk in this room, and when you place it on the formally hidden H shelf by the desk on the second floor, a doorway to Lift Stop is revealed.īefore interacting with the switch, look for a treasure chest on a floating platform off to your left. 3 from here and place it on M shelf on the main floor. Take it upstairs to N shelf across from the desk to reveal a mini bookshelf behind. 6 in the correct spot on the S shelf.įrom S shelf, turn left and head forward, then left again once you reach the staircase. 6 on the green shelf and take Salegg vol. Bring it to the A shelf on the main floor by the doors you entered from. Use the Green Trinity by the table to knock Azal vol. Now, for treasure! Jump across to the top of the bookshelves to get an Ultima-G from a chest. Push the button that is revealed to unlock the door back into the Entrance Hall from the upper level. Move to the brown shelf further ahead and Take Mava vol. 8 from the ground, and place it on the K shelf at the far end. Move forward and around the corner to pick up Khama vol. Solving the first set merely gives you access to the rest of the level, while the second set leads you to treasure. The way forward is blocked by a locked door, so find the large double doors to the Library and head on in. There is a better time to do it than right now, but just know that you can do it now if you want. You now have everything you need to grab all the collectibles in every World. Go through the castle doors into the Entrance for a boss fight. Return to the Base Level and then use the blue switch near where you landed before to ascend back up. Call Beast at the gate, then open the chest for a Thundaga-G. The switch up here Releases another section of wall, completing a makeshift bridge that leads to an exit into a new section of the Waterway. Look around the corner for another chest near the elevator, and open it for a Paper-G.ĭrop back down to the small pillar, and Glide over the other direction to a floating platform and up to a ledge. There is a chest with a Thundara-G here as well. This is a switch, and if you Release it a section of wall will extend. Jump up to the next ledge, and look at the ice sculpture. Jump onto the small pillar and up to a chest on a platform for a Mythril. This will take you behind the ice walls to a small area. Make your way back through to the Base Level, and jump into the higher water orb. After it is gone, Release the button it was guarding. Beast will fight off a Defender that blocks the way. There is a button to Release on the wall, which activates an elevator. Release this button to slide a panel, then Release the button that was behind it. Move over to the panels and Release the next button there. Start by Releasing the button on the wall next to the dungeon. There are several panels here that slide and swing when you Release some buttons. Go back into the waterway for a small puzzle. Open two chests in here for an Ultima-G and a Thundaga-G. Drop back down and into the orb.Ĭall Beast at the weakened wall to smash through into the Dungeon. There is a Dark Matter in the chest up here. Turn left and freeze the orb, then use it to jump up to a higher ledge. ![]() Open the chest by the save point for a Fira Ring, then Call Beast on the gate to smash through it. Jump into the water orb closest to the floor to be taken to the Waterway. Interact with the red switch to cause a platform to start moving, then the blue switch to travel to the Base Level. The main doors to the castle are closed, so take the offshoot path through some gates. Ascend the platforms to move to Castle Gates. Use the moving platforms and Glide to reach one more chest here, and take the Megalixir from inside. Beast is an absolute, well, beast, when it comes to fighting, so you shouldn't have too much trouble. From this point on, Sora cannot deal physical damage to Heartless, but he can still cast magic. ![]() Open a chest for a Meteor-G, and when Sora is placed back on the water's surface, open the nearby chest for a Life-G.Ĭlimb all the way back up for a scene with Riku and Beast, who joins the party. Jump into the orb once it reverts to water, and it will bring you to the area under the water below. Turn the orb to the left to ice and jump up to get a Blizzara Ring from the chest here.
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